Fix Bishop's Eye Scale
The Bishop rig provided by AM is amazing flexible and easy to work with, but there are a few minor imperfections. The scale attributes on the head controller are great for adding some nice squash and stretch to the head. Unfortunately, the eyes do not scale properly with the head. This wasn't an issue for small deformations, but the eyes to poke through the head when larger scaling is applied. This is fixed in the latest versions, but if you built your animations around an earlier version, it may be hard to switch rigs. These scripts will patch the rig.
Download the MEL script fix. Tested with v33 of Bishop. May work with other versions
With Version 3.8 of Bishop it was partially fixed, but only if you uniformly scaled the head, If you just scaled in the Y direction, the eyes still popped out.
Download the MEL script fix. Tested with v38 of Bishop. May work with other versions. |